Wednesday, April 13, 2011

Assignment 2 - Research

These are a whole lot of works that I found inspirational; either visually or conceptually.

!!!PHENOMENAL!!!
http://www.creativeapplications.net/processing/multi-touch-sound-storm-processing-sound/ - Christian Bannister...this guy is my hero. With his 'Minority Report' style interface, he has taken interactive electronic music to a whole other level. Through this multi-touch display he is able to navigate, reverse, bit-slice and granulate sample tracks in real time. I would love to get my hands on one of these machines!

For Xbox Kinect
http://www.shiffman.net/2010/11/14/kinect-and-processing/ - Author of openKinect

Creative Applications Network
http://www.creativeapplications.net/ - Great resource for viewing new interactive works.

Time and Motion Study - John Tonkin
http://vimeo.com/5834154
http://vimeo.com/5834255 - 3D representation recorded video capture - Brilliant!

Great sound visualisations
http://www.youtube.com/watch?v=4rI3LGyD-3o - Painting with sound
http://www.youtube.com/watch?v=iF-2Fyie8z4 - 3D Energy waves
http://www.creativeapplications.net/processing/100-abandoned-artworks-processing/ - Beautiful aesthetic
http://www.creativeapplications.net/iphone/cloud-data-iphone-ipad/ - Data cloud!
http://www.creativeapplications.net/maxmsp/visual-music-collaborative-events-results/ - Great dynamic visualisations
http://www.creativeapplications.net/processing/nanokey-experiments-processing-sound/ - Relatively simple but very effective

Presentation
http://www.creativeapplications.net/processing/radius-music-processing/ - Nice use of light and shadow
http://www.creativeapplications.net/processing/rhifid-speakers-processing/ - Monitors, wires and space! Great presentation of a not-so-amazing concept ;)

Interactivity
http://www.creativeapplications.net/mac/gestural-music-sequencer-processing-sound/ - Amazing method of interacting using different coloured lights.

Animation and editing of video to sound
http://vimeo.com/3173439
http://vimeo.com/12771615

Tuesday, April 12, 2011

Assignment 2 - Ideas...

Idea 1 – Group Speak

A program that runs a line of text. A quote. The user reads the text hopefully at pace. It is then played back to the user as a composite with other people’s responses. Chopped up and changed around.

Idea 2 – Changed Perception of Reality

An augmented reality program similar to ‘Inception; program on iphone. Plays music and user wears a headset with a microphone near their mouth. Audio input is heavily layered with reverb while trippy visuals are found from the internet from around where they are. Purpose, changing the perception of the users immediate reality.

Idea 3 – Interactive Cloud of Sound

A simple interface with an audio waveform at the centre. Using a composite of soundscape’s, voices, and current sounds a ‘sound cloud’ is created.
When nobody is present, the program is relatively dormant with random outbursts of sound to trigger interest from passers-by. When the user approaches the screen they notice that they are able to affect this cloud. For example, their vertical height compared to the screen affects the high-pass frequency while the speed of their movements dictates the volume, etc, etc. Any sound that the user makes over a certain volume is then added to this cloud and is either immediately played back or saved for later.

Sunday, April 10, 2011

Assignment 1 - 'Broken Audio Player'


See full sketch here!

EXPLAINATION 
* This sketch is a 'broken', visualisation based audio player. Moving the mouse up
* and down the y-axis controls a low-pass audio filter while pressing the transport
* controls reveals that the time will skip forwards and backwards on its own accord.
* Try and get to the end of the song!

Code borrowed from "Simple_digitalCalligraphy" by
* Petra Gemeinboeck and Rob Saunders (2009)
*
* Code borrowed from multiple 'minum' manual sketches at 
* http://code.compartmental.net/tools/minim/

Tuesday, April 5, 2011

More experimentation

This is just some simple experimentation with translation and mouse interaction. See the full sketch at http://www.openprocessing.org/visuals/?visualID=25878.

‘Transforming Mirrors’: Response to David Rokeby’s text

Today I was began reading ‘Transforming Mirrors: Subjectivity and Control in Interactive Media’ by David Rokeby, a recommended reading for my Intro to Interactivity class. Having only read halfway through the 16page paper I have already come across some good definitions and points to do with the origin, method and purpose of interactive works. Following are some quotes I found interesting:

“A technology is interactive to the degree that it reflects the consequences of our action or decision back to us. It follows that an interactive technology is a medium through which we communicate with ourselves…a mirror.” – Rokeby p1

“Interactive art is simply art that involves the participation of the viewer.” “All art can be called interactive in a deep sense if we consider viewing and interpreting a work of art as a kind or participation.” – Itsuo Sakane

“The spectator makes the picture” – Marcel Duchamp

“(The artist) anticipates the participant’s possible reactions and composes different relationships for each alternative.” – Myron Krueger

“The interactive system responds to the interactor, who in turn responds to that response. A feedback system is created in which the implications of an action are multiplied, much as we are reflected into infinity by the two facing mirrors in a barber shop.” – Rokeby p3-4

“The navigable structure can be thought of as an articulation of a space, either real, virtual or conceptual. The artist structures this space with a sort of architecture, and provides a method of navigation.” – Rokeby p4